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How to port mods to skyrim se
How to port mods to skyrim se





how to port mods to skyrim se

Edit: he removed the alpha layer, but that's because he edited the mesh to remove the Specular property.uh.why?įrankly, I also don't like that he uses the bizarre 16bit-X1R5G5B5 DDS format either. Well, apparently SSE doesn't like his normal map that is saved as 16bit-X1R5G5B5. Remove the normal map -> Everything is fine. Start SSE and go to riverwood (coc riverwood).

how to port mods to skyrim se

Textures\architecture\farmhouse\wovenfence01_n.dds Only extract & install install those two files from the archive (yes, big download just for two textures. Please test, and if you got the know-how (Brumbek, if you're still reading this thread, you're probably one of the most knowledgeable one, and also potentially concerned), consider investigating this seriously, could benefit a lot of persons :įrom Vivid Landscape - All In One download Vivid Landscapes - All in One - Loose Files 2048 Okay, it seem textures can now crash the game.







How to port mods to skyrim se